Udalosti

„Udalosti“ (translated as „events“ in English) refers to occurrences or actions that take place during the execution of a program, particularly in the context of event-driven programming. In this paradigm, the program’s flow is largely determined by events—such as user inputs (mouse clicks, keyboard presses), system-generated signals, or messages from other applications.

Events can trigger specific behaviors in software applications, where the program listens for events (event listeners) and responds to them by executing designated functions or methods (event handlers). This model is commonly used in graphical user interfaces (GUIs), game development, and web applications, allowing for interactive and responsive designs.

In summary, „udalosti“ in computer science encapsulates the concept of events that facilitate actions and interactions within software systems.